Police were told to knock with their hands, not with their boots.
That's one story of a swatting incident safely averted, thanks to a network launched on Friday that tipped off police a week ahead of 9 January, when they received a bogus message about a "cylinder thing with duct tape wrapped around it" that was supposedly to be found within a would-be victim's house.
The network, Crash Override, is the brainchild of Zoe Quinn, game developer and ground-zero doxing victim of #gamergate.
Quinn launched Crash Override - an "online anti-harassment task force" - with her partner, Alex Lifschitz, to help victims of doxing/swatting in the ongoing gamergate battle.
Swatting - a term derived from SWAT (Special Weapons and Tactics) - is the practice of making bogus emergency calls, as a prank or as revenge, that result in the dispatch of emergency services.
Crash Override is staffed with volunteers who've themselves been targeted with the harassment techniques of doxing and swatting.
Quinn's certainly been there.
At this point, she's been harassed with threats - one such was a suggestion that she be given a "crippling injury that's never going to fully heal" at an industry conference - for almost two years.
Her personal details were doxed in August 2014, after which the threatening email, abusive tweets and prank calls spiraled to the point that she feared for her personal safety and chose to sleep on friends' sofas instead of her own home.
The gamergate controversy, which picked up that name in August, concerns a number of aspects of video game culture. Depending on which side you're talking to, those elements are either sexism and misogyny, or questions about journalistic ethics.
Journalistic ethics? Maybe it was in there somewhere at the beginning.
But there's no maybe about the sexism. Three women game developers have been forced to flee their homes under rape/mutilation/bombing/homicidal threats since August.
Crash Override is an effort to try to squeeze something useful out those experiences: to try to apply lessons learned to help other abuse survivors.
It offers crisis center support for those in the midst of attack, ongoing assistance to victims, and community outreach and activism that includes tools to keep from needing help in the first place, such as guides on keeping your information out of the wrong hands.
On the network's Twitter feed, multiple people claim to have been helped through episodes of doxing and swatting :
Izzy Galvez @iglvzx
Andrew Todd @mistertodd
The first of those tweets comes from one of the group's first clients: Israel Galvez, a web developer and Gamergate critic who was the target of a swatting attempt that came out of a forum linked to the gamergate movement, according to The Guardian.
The Guardian says that the intended swatting was co-ordinated on the "baphomet" subforum of the 8chan image board - a 4chan-style community that's become a hub of the movement - along with a sub-Reddit.
Quinn told Ars Technica that the network is foiling such attempts by constantly monitoring the chat rooms, forums, and imageboard sites where doxing targets and activities are coordinated.
They used the information gleaned from those public and private sites to pre-emptively warn Galvez, the would-be victim of the "cylinder" swatting attempt.
Crash Override says that it's also prevented other, potentially deadly swatting attempts and helped to secure more people against hacking and doxing attempts.
Lifschitz told The Guardian that the network’s immediate priority is to weed out the people who really need help from the trolls looking to waste the volunteers' time:
[The network is] quite cognisant of the likelihood of false-positives, trolls, and harassers brigading us as we launch in the current environment.
In fact, as Storify reports, unsurprisingly, there's already brainstorming going on in baphomet to clog up Crash Override.
For now, Crash Override says, the project is neither charging or seeking donations to help it fend off the storm, but it'll let us know if that changes.
For now, Quinn told Ars, she's just accepting Patreon donations to cover the cost of making and releasing "tiny, free games".
by Lisa Vaas